Open Beta Weekend for Diablo IV is imminent, and both Blizzard and r/diablo have maintained their Known Issues threads so users can verify problems in the world of Sanctuary. Wowhead will continue to update this post as more issues are identified and listed by Blizzard — stay tuned for updates! r/Diablo Known Issues Megathread Many users experienced these issues during Early Access Beta weekend, particularly in regards to Queue issues. For anyone who's ever played a Blizzard title launch, queues are a fact of life — but the Beta queues are both intended and monitored to make the launch of Diablo IV smoother, as detailed by PezRadar on the Diablo forums:
Queue Times: When we open the gates again this Friday to absolutely everyone, we are expecting a lot of people. There will be lengthy queue times, particularly on Friday when we first launch and during peak regional windows. This past weekend helped us to forecast the capacity we expect this weekend, and we will be using that capacity to intentionally stress our systems in preparation for launch. In summary, while we know it can be frustrating, we need queues to properly stress test our services and we are designing to ensure we have them some of the time.Additionally, both threads were recently updated with an issue regarding totems and the Codex of Power:
Added in the below issue before Open Beta. There is currently an issue of imprinting Codex of Power effects on rare totems.There are currently two separate threads on the Blizzard forums which will be updated as more issues are found. To look at the issues for your platform, click the links below: Early Access Beta PC Known IssuesEarly Access Beta Console Known Issues
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