A string of game-altering quality of life changes have been announced in the Dead by Daylight anniversary livestream, with long sought after DBD survivor disconnect bots and more anti-camping measures leading the way. These changes to the horror game are just a few of those announced to try and recover some excitement in an uncertain playerbase.
Survivors disconnecting from games – be it due to connectivity problems or the classic rage quit – has been a problem in DBD for some time. The way the asymmetrical game is balanced hinges on its 4v1 matchmaking, and a game won’t start without all five players present. However, if things start to go wrong for one survivor, it’s fairly common for them to disconnect, leaving the rest of you in a more unbalanced fight. Finally, Behaviour is implementing a bot replacement system for disconnected players, meaning your team of four will stay that way – even if one of the original members is particularly salty.
How this will work exactly hasn’t been announced yet, but fairness to the killer player has to be taken into consideration. As such, we can assume that hook stages will be carried over to the bot, as well as their health state, items, and perks. If the disconnected survivor is on the hook when they disconnect, logically the bot will take their place. Anyone who has played a custom game with bots before will know that they can be a little janky, but anything is better than nothing, so it should be the perfect filler to keep balance intact for both sides.
While survivor bots was undoubtedly the biggest and most well-received quality of life change announced, it was by no means alone, with new methods to curb face-camping also in the works. Nothing has been said as to what these
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