Nvidia has released a new trailer showcasing the capabilities of Cyberpunk 2077's upcoming «Ray Tracing: Overdrive Mode,» which it says will make the game even prettier via the addition of path tracing—if you've got the hardware to handle it.
Full ray tracing, as path tracing is also known, «accurately simulates light throughout an entire scene,» Nvidia explained in a blog post(opens in new tab). «It is used by visual effects artists to create film and TV graphics that are indistinguishable from reality.
»Previous techniques separately addressed ray-traced shadows, reflections and global illumination for a small number of light sources. Full ray tracing models the properties of light from a virtually unlimited number of emissive sources, delivering physically correct shadows, reflections and global illumination on all objects."
Unsurprisingly, path tracing is extremely demanding: Nvidia recommends using an RTX 40-series GPU and DLSS 3 if you want to see the new Overdrive Mode in all its glory. Alternatively, you can try the Overdrive setting through GeForce Now, if your internet connection is up to the task.
Overdrive Mode adds a few new acronyms to Nvidia's already extensive collection: RTXDI (RTX Direct Illumination), which enables thousands of objects in a scene to emit ray-traced light, SER (Shader Execution Render), which «helps GPUs with executing incoherent workloads,» and NRD (Real-Time Denoisers), which improve both performance and image quality through unexplained trickery.
But what it really comes down to is, does it look better? On that front, I'm not so sure. I'd be hard-pressed to pick which one looked «better»: The halos and bloom in the RTX «on» images are just a little too strong, and of the images
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