For the first time in Call of Duty history, the fan-favorite Zombies mode is making its way to the Modern Warfare series with Call of Duty: Modern Warfare 3. Still developed by the mode’s main studio, Treyarch, this version of Zombies known as Modern Warfare Zombies, or simply MWZ, introduces new story content for fans of the mode’s ever-enigmatic narrative but also completely reshapes the foundation of the mode into something new for long-time series veterans. Before jumping into the mode, players should have a basic understanding of just how different the mode is and the horrors they can expect to overcome. This article will provide a full breakdown of the new Modern Warfare Zombies mode in Call of Duty: Modern Warfare 3.
More Modern Warfare 3 Guides:
Call of Duty: Modern Warfare 3 – Full Achievement and Trophy List | Call of Duty: Modern Warfare 3 – How Does the New Gear System Work? | All Perks Explained | Call of Duty: Modern Warfare 3 – Tac Stance Explained | Call of Duty: Modern Warfare 3 – Aftermarket Parts Explained
This section will cover the narrative of the new mode and how it continues the story of the Dark Aether.
Taking place in between Modern Warfare (2019) and Modern Warfare 2, the believed dead Victor Zakhaev has resurfaced in Urzikstan. He hears rumors of an otherworldly substance known as Aetherium that can be a great boon in his weapon dealings. When a job to retrieve this Aetherium goes wrong, Zakhaev releases the Aetherium, causing a Dark Aether Incursion and bringing in the horrors from the realm beneath creation.
A few weeks passed and Terminus Outcomes, a PMC led by a man named Jack Fletcher and working with Zakhaev, has set up in the Exclusion Zone to learn more of the Aetherium outbreak.
With
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