Call of Duty: Black Ops 6 has built-in support for a third-party audio tool that charges $20 for improved sound.
In a blog post, Activision said Black Ops 6 launches with an Enhanced Headphone Mode that makes use of Embody's Immerse Spatial Audio technology “to increase the directional accuracy of sounds played in the world.”
Embody is a personalized audio company that’s already worked with the likes of Final Fantasy 14 and Cyberpunk 2077 to integrate its technology into video games. Immerse Spatial Audio works with any headphone or earbud model and is said to “greatly improves the player’s spatial audio experience.”
Included as part of Black Ops 6’s Enhanced Headphone Mode is a Universal Head Related Transfer Function (HRTF) profile which has been “specifically created for the Call of Duty soundscape.”
Optionally, Activision said, players can “choose to enhance this HRTF experience even further by creating a Personalized profile that takes into account the player’s physical attributes, such as the shape of their ear or head. This customization is accessed in-game and completed by using Embody’s personalization portal.”
What Activision’s blog post failed to mention is that enabling Embody’s personalized audio in Black Ops 6 costs real-world money ($20 for five years, although there's a free trial), and it’s this revelation that has caught some Call of Duty fans off-guard, leading to complaints across social media and subreddits and accusations that Black Ops 6 is “pay-to-hear.”
You have to pay for good audio in call of duty black ops 6.
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