In , Barbarians are an incredibly formidable class to have in a party, as they can act as effective frontliners and ranged attackers. While they can excel as a tank and deal respectable damage at close range, the strongest way to play a Barbarian is to use them as a thrower. They can utilize their bonus action for throw attacks, which synergizes well with many gear options.
Barbarians can get some advantages to wearing Clothing, but the strongest option is always going to be the one with a higher Armour Class. In this case, Barbarians can make use of some incredibly strong Medium Armours, which, in my opinion, outweigh the benefits of using Clothing. The Barbarian Thrower also takes 3 levels in Fighter, so they can make use of Heavy Armour if they so choose.
The Cloak of Displacement can be bought or stolen in Act 3 at Danthelon's Dancing Axe in Wyrm's Crossing. The Cloak of Displacement grants enemies Disadvantage on attack rolls against the wearer, which can keep the player from taking damage. However, this effect will end if the target takes damage but will reactivate at the start of the wearer's next turn.
If this cloak is needed for another character, the Barbarian can use the Cloak of Protection for a similar effect.
To make the most out of using a Barbarian, they will have to remain at 50% HP or lower in order to activate the Helmet of Grit's ability. This means that the Barbarian cannot afford to get hit too often, as they are already starting fights at lower HP. As such, if it is not contested by another party member, the Cloak of Displacement is a great option in order to keep the Barbarian standing as long as possible.
The Caustic Band can be bought or stolen in Act 1 from Derryth Bonecloak in the Myconid Colony in the Underdark. This ring is perfect for Barbarians, especially those who have gone the route of being a thrower. It adds 2 Acid damage to every attack the wearer makes, which can stack up to a lot of added damage.
The Caustic Band may not
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