It's safe to say Path of Exile 2 has been a victim of its own success in its first day of early access, with throngs of gamers and PCG editors all trying to fit through the same digital door like the Three Stooges as the game's servers begged for mercy. But as pointed out by GamesRadar, that hasn't stopped PoE2 from being a runaway success already.
At the time of writing, PoE2 has 480,000 players ingame—more than twice PoE1's peak of 230,000—and that number is still growing. That puts PoE2 at #19 for all-time concurrents on Steam, just ahead of Fallout 4 and behind Capcom Arcade Stadium and Terraria. SteamDB even <a data-analytics-id=«inline-link» href=«https://twitter.com/SteamDB/status/1865128830907605273?ref_src=twsrc%5Etfw%7Ctwcamp%5Etweetembed%7Ctwterm%5E1865128830907605273%7Ctwgr%5Edf729265f4ca3bb12f4acab9e4b1dcc14eb17199%7Ctwcon%5Es1_&ref_url=https%3A%2F%2Fwww.gamesradar.com%2Fgames%2Faction-rpg%2Fpath-of-exile-2-has-nearly-doubled-the-first-games-steam-player-record-and-people-cant-even-play-yet-and-apparently-steamdb-crashed-when-everyone-went-to-check%2F» target="_blank" data-url=«https://twitter.com/SteamDB/status/1865128830907605273?ref_src=» https: referrerpolicy=«no-referrer-when-downgrade» data-hl-processed=«none»>chimed in on Twitter
to reveal that the amount of people checking in on PoE2 last night crashed the site.
What makes this all the more impressive to my eye are the huge factors that should be putting a damper on Path of Exile 2's success, at least for the moment. Yesterday saw much of the playerbase waiting in queues to play the game once servers went live, with Grinding Gear Games eventually allowing players to connect in batches. Also, this isn't even the full launch of the game! Though eventually intended to be free to play, the current buy-in is $30 for just a portion of PoE2.
But it definitely seems worth the fuss: PCG online editor Fraser Brown praised PoE2's blending of classico ARPG buildcrafting with more Souls-style precision and
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