It's been many years since Microsoft implemented proper support for HDR monitors in Windows but trying to correctly capture the colours in a screenshot has been a constant problem. At long last, though, the Snipping Tool has been updated in the latest development versions of Windows to help solve this annoying issue.
As announced in a tweet by the DirectX 12 team, Microsoft's latest Insider preview builds of Windows 11 contain an update to the erstwhile Snipping Tool that «should be able to better display colors» when taking a capture of a screen running in HDR mode.
If those three letters mean nothing to you, HDR stands for high dynamic range. Basically, it means more bits are used for the three colours (red, green, and blue) that make up every pixel in your monitor. So instead of the usual eight, HDR monitors will use 10 or 12 bits, to make colours more accurate.
HDR screens also tend to have a higher maximum brightness than standard monitors, to increase the amount of contrast between light and dark areas. If you've never played a game on a decent HDR monitor, you're definitely missing out.
Though it does depend on how well the game actually implements it, the likes of Alan Wake 2 and Cyberpunk 2077 are great examples of how HDR can provide an extra lift to the overall fidelity, without having to sacrifice much performance, if any at all.
However, trying to show such results to people using the Snipping Tool in Windows or even trying to take a screenshot in Steam, for example, often doesn't work. In the case of the latter, most captures that I take end up being heavily washed out and look absolutely awful. Snipping Tool is better but goes the opposite way, in that colours are over-emphasised, especially really bright
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