Starfield's latest patch finally adds Nvidia DLSS support for PC players alongside numerous performance and graphical fixes.
Update 1.8.86 has been a long time coming and those who have been waiting on Nvidia DLSS support will be glad to know that it's finally been implemented into the full game after being tested in beta for the past few weeks.
The addition of DLSS 3 to Starfield will allow those with a compatible Nvidia graphics card to use all the benefits that come with the technology, including DLSS Super Resolution, Deep Learning Anti-aliasing (DLAA), Nvidia Reflex Low Latency, and DLSS Frame generation.
Bethesda's RPG launched only with Radeon's FSR2 upscaling technology, which wasn't beneficial for those with an Nvidia GPU, so players resorted to modding to add DLSS to their game in order to improve their performance.
Elsewhere, the patch notes — which you can read in full below — also noted that the game has received a bunch of improvements, mainly targeted at improving stability. For instance, the update has added some GPU performance optimizations, «which will be more impactful on higher end cards» and has improved the renderer threading model, improving CPU usage (particularly on higher end systems).
Alongside numerous bug and quest fixes, another welcome feature is the ability to eat the food and drinks found in the world, so now there's no need to go through the trouble of collecting items, opening your inventory, and finding the right thing to snack on.
Starfield Update 1.8.86 patch notes
Fixes and Improvements
Performance and Stability
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