Baldur’s Gate 3 is packed with all manner of dangerous encounters, but as you work your way through the lands of Faerûn, you’ll slowly start to clear out its paths and leave yourself wandering through comparatively empty zones. If you’re someone who likes to backtrack through areas and spend more time exploring, this Baldur’s Gate 3 random encounters mod is exactly what you need to keep things spicy.
Another welcome contender for the best Baldur’s Gate 3 mods, The Hunted by creator ‘Gabe Camomescro’ enables random encounters to occur, well, at random as you explore the vast RPG game. It’s a good way to keep your game busy and make sure you never truly feel safe. As someone who spends a lot of time wandering about each of the Baldur’s Gate 3 acts scouring for every last hidden secret, I have found areas tend to feel a little quiet after a while, so this mod presents a great solution.
Setting up the mod is pretty straightforward – it’s just a case of using a special potion, which can be obtained from a specific early vendor in each of the game’s acts. You can choose if you want the default, full-chaos mode, which allows random enemies to attack whenever, interrupting you even when you’re in conversations, or a ‘protected’ version that prevents spawns from happening when you’re within 100 meters of non-party, non-summoned allies.
“Spawns can, and will, mess up NPCs,” Gabe tells PCGamesN. “This was not planned for, but I find it realistic enough in a Dungeons and Dragons setting to not poke at it too much.” Nevertheless, if you don’t want to worry about disabling the random encounters every time you wander into town then you now have an option to hopefully avoid any awkward conflicts that might mess up a potential
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