Dwarves may represent one of the biggest missed opportunities in . There are relatively few prominent main characters of the smaller races sprinkled throughout the entire game. There may be a handful of goblins in the camp, but they either die at the party's hands or are left behind after Act One of . There are the deep gnomes and duergar of the Grymforge and Moonrise Towers, but again, they either die or disappear. There may be the occasional halfling, dwarf, or gnome in the lower city, but most only appear briefly. In fact, many dwarves appear in the game, but most of them don't stick around.
It's not necessarily the worst fate. Dwarves don't get as much hate as drow in . Many of them are well-liked, friendly characters, and some of them hold positions of great power. Other playable races are left out of the game entirely. Yes, players can create a dwarf character, even though they still can't be a full-blooded orc, aasimar, triton, goliath, et cetera. The problem is, overlooks an interesting tidbit of lore that could have made dwarves some of the most interesting, even tragically heroic characters in the game.
According to the lore of the Forgotten Realms setting for the tabletop game, 's dwarves (and by extension, 's too) should be immune to ceremorphosis. The term «ceremorphosis» refers to the process of transformation into an Illithid, or mind flayer, by the implantation of a tadpole parasite into a humanoid's head. This happens to several people throughout the Forgotten Realms during the Illithids' attempt to take over. Most prominently, every Origin character in is infected with a parasite that should cause them to undergo ceremorphosis — however, as they soon discover, something is slowing the process down.
But
Read more on screenrant.com