Future historians will draw a straight line from the internet's fascination with Resident Evil Village's Lady Dimitrescu and the more recent handiwork of a Baldur's Gate 3 player who used a triple-layered D&D buff sandwich to turn the RPG's beloved fiery companion, Karlach, into an 11,000-pound giant.
Gaze upon the work of Reddit user lesser_panjandrum, who successfully made Karlach a 5.5-ton giant rivaling D&D's Gargantuan classification. Or as they've dubbed her, Mega-Karlach.
How did get Karlach get so big? Good nutrition, progressive muscular overload, plenty of sleep, and no I'm just kidding, it's a bunch of magic nonsense. As lesser_panjandrum explains, you can stack multiple size-changing buffs to get extreme outcomes like this. In this case, Karlach's been enlarged by the actual Enlarge spell, an Elixir of the Colossus which has a similar effect, and a quarterstaff which gives the wielder an innate size boost.
All of this puts Karlach at an astonishing weight of 5,005 kilograms, and assuming lesser_panjandrum's custom character is of average height, she looks to be about 20 feet tall. Now, Karlach is already about seven or eight feet tall, and it makes sense that three Enlargement buffs would've roughly tripled her size. But where is that massive weight spike coming from? Granted, it's not like I've ever given Karlach a piggyback ride – dammit all – so I can't say for sure, but she doesn't seem to weigh roughly 3,000 pounds.
In fact, I've just booted up Baldur's Gate 3 to check: Karlach normally weighs 90 kilograms, or about 200 pounds. Where did those 11,000 pounds come from? Maybe it's bone density to support her newfound size, or something to do with her Infernal Engine being scaled up. Is it like Pokemon
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