Baldur's Gate 3 is only a day away from its 1.0 debut on PC. While fans all across the globe are quite literally squirming with anticipation for this long-awaited sequel (Baldur's Gate 2 launched in 2001), developer Larian Studios took the time to share some final information with the community.
Arguably, the most important tidbit of technical information is that AMD FSR 2 won't be available at launch. Larian is instead striving to add support for AMD's upscaler to Baldur's Gate 3 'closer to September 6th', which is when the game launches on PlayStation 5.
This is unlikely to be a coincidence. Larian explicitly said they are targeting 60 frames per second on the PS5 version, and it's conceivable the console version will take advantage of AMD FSR 2 to reach that FPS goal. As such, the developers could be in the process of optimizing FSR 2 for both PC and PS5.
Implementing AMD FSR 2 support should be very beneficial for Steam Deck users, too. Baldur's Gate 3 already runs well on Valve's portable PC, as testified by Larian's Director of Publishing Michael Douse in the tweets embedded below. However, the studio is aiming to get the official Steam Deck Verified badge by tomorrow.
>Going to PAX West simply for the opportunity to play this on a plane for 14 hours without anyone bothering me pic.twitter.com/dRmiW0UmXp
— Very AFK (@Cromwelp) July 29, 2023
The Steam Deck OS allows users to enable AMD FSR 1.0 in all games. However, FSR 2 offers far superior quality and will undoubtedly be a boon to Baldur's Gate 3 players, whether they use the Steam Deck or any non-GeForce RTX GPU. If you do have a GeForce RTX 20, 30, or 40 graphics card, the game supports both NVIDIA DLSS if you need extra performance (with an average 93% FPS increase
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