The Adamantine Forge is a difficult-to-reach optional area in Baldur’s Gate 3 with a challenging boss fight — and it will reward you with some of the best gear in the game so far. There are 6 Rare or Very Rare Magic Items you can craft at the Adamantine Forge, granting you epic power before you leave Act 1.
Before you can use the forge, you’ll have to fight a boss that’s extremely difficult — and totally unique. Unlike other fights so far, you’ll need to use special mechanics to harm it. If you use the right tricks, you can even deal high damage to take it down much faster. Learn how to reach the Adamantine Forge, how to use it, and how to defeat the massive Grym boss in the full guide below.
More Baldur’s Gate 3 guides:
Beginner Guide | All Origin Companions | Should You Use Tadpoles? | Recruit Minthara | Romance Karlach | Infernal Iron Locations | Best Magic Items In Act 1 | Owlbear Companion | Craft Healing Potions | Perfect Pickpocket Guide | Oathbreaker Paladin Subclass | How To Cure Gale | How To Rescue Halsin | Kill The Goblin Camp Leaders | Assassin & Gloomstalker Tips | Defiled Temple Puzzle | Auntie Ethel Guide | Underdark Entrances
The Adamantine Forge quest is unlocked in the Grymforge — a vast forge facility guarded by the Underdark Duergar. To reach the Grymforge, use the boat at the Underdark – Beach.
In the Grymforge, actually reaching the Adamantine Forge is a lot trickier.
After crossing, you’ll reach the Ancient Forge and activate a waypoint. Your fourth left-behind party member can use the waypoint to rejoin you.
To use the Ancient Forge, you’ll need a piece of Mithral Ore and a Mould. There are 6 Moulds and 2 pieces of Mithral Ore in the Grymforge. That means you can make two Rare or Very Rare
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