A lot of players love Bethesda’s games, but that’s not to say they are always as polished as they should be on release. Even so, many enjoy the developer’s ability to create vast worlds to explore however they choose to, and everyone is just as excited to see how Starfield will deliver this experience.
Well, almost everyone, some people are more concerned with the game’s start menu, which apparently is designed by a team that “didn’t care.”
Related: Starfield: Release Date, Preorders & Gameplay Trailers
This whole start screen controversy started a few days ago on August 19, when an X/Twitter user named @Grummz, a former developer for Blizzard, took to social media and tweeted what is probably one of the most bizarre takes of the year.
In the tweet, he argues that the game’s main menu was an indicator of its rushed development or a lack of care from the developers, suggesting its relatively simple appearance is indicative of the developers’ pride in their work, or in his eyes, lack thereof. Of course, nobody agreed with this take, and now even Bethesda’s own Pete Hines has chimed in to defend his colleagues.
Hine’s responded to a fan who tagged him in the original post, and Hine did not mince words, stating, “Having an opinion is one thing. Questioning out a developer’s “care” because you would have done it differently is highly unprofessional coming from another “dev.” This is accompanied by other users sharing the same sentiment or just joking and laughing at how petty this take is. Some even cited other games that share similarly simple main menus, such as Ghost of Tsushima and Skyrim, and how this comparison is quite frankly absurd.
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