Act 2 of takes you and your party toward a horrific Mind Flayer sanctum underneath Moonrise Towers, but the only way to reach this place is to solve a puzzle within a Necrotic Laboratory. A Flesh-Wrought Door blocks you from powerful items and secrets lurking beyond in the hidden lair of the creatures who caused your adventure to begin with. Fixing a shattered consciousness broken by the Flayers will help open the way forward.
Once you reach the Necrotic Laboratory in Act 2, you can see the splintered mind over a large red chasm next to a command console. Interacting with the console lets you manipulate the mind by creating a neural network across a series of multicolored nodes. Like the Silent Library puzzle in , you cannot use magic to give yourself any advantages or clues that would make this challenge easier.
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Solving the Mind Link puzzles requires you to create four neural paths from different nodes along an unbroken chain that doesn't interfere with another route. Every starting node has a distinct color and shape with labels that can help you keep track of the connections you're making in. When you start, you may select either Reason (purple), Speech (blue), Memory (green), or Emotion (yellow).
There are no skill checks involved at any stage of this puzzle, so make sure not to spend spell slots on magic like Guidance to boost your chances on a roll that will never come.
No matter what node you pick, you must create an uninterrupted line of the same color from the beginning icon to a point with a matching symbol inside the neural network. Selecting a node activates the line connecting multiple spots if you selected one of the starting
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