Honour Mode can make into a complete nightmare, but there's one method that can surprisingly circumvent its most challenging limitation. Originally implemented as a feature in the games from developer Larian Studios, Honour Mode ramps up the difficulty of a campaign by turning it into an Ironman run, where a total party kill means game over. It also tweaks the challenge in a variety of subtler ways, like giving bosses Legendary Actions inspired by tabletop that let them interrupt the turn order for extra maneuvers.
For many, the setting is about testing the ultimate limit of their abilities, but there's an undeniable allure to Honour Mode even for those who don't think they could handle its level of difficulty. Even for the most serious players, figuring out exploits can be a necessary part of overcoming its trials, but most unintended techniques tend to be more helpful only in certain situations, rather than broadly game-changing. Occasionally, however, it's possible to stumble across something that truly does overhaul the experience, and this might have exceptional appeal to those who want the dice set awarded for completing Honour Mode without all the pain.
The easiest way toconquer in general is to make liberal use of save scumming, a term for making save points before fights or risky rolls and reloading the moment something goes wrong. Honour Mode disallows this entirely, requiring the use of a single save file that autosaves at frequent relevant places and whenever the game is closed. As discovered by, however, it's possible to prevent the game from being able to make these autosaves, making it easy to save scum by quitting to menu and reloading.
The secret of this technique lies in the considerations of actually storing save files, as even a moderate amount of saves can quickly take up multiple gigabytes of storage. This isn't surprising due to the wide range of choices that can result in complex save information, but it does make it easy to run up against
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