Riot's approach to League of Legends lore has always been a bit… flexible. Champion backstories have been repeatedly retconned, and the entire premise of the game has changed a couple of times since launch (remember when it was a literal sport?). More recently, as the Runeterra universe has expanded with books, spin-off games, and the TV show Arcane, inconsistencies have flourished, and it's been increasingly difficult for fans to point to an actual canon.
Well, that's about to change. In a new video, Riot's head of IP creative Laura De Young explains that, going forward, the goal will be to ensure all future League of Legends-related content is canon and fits together, and to resolve inconsistencies wherever possible.
«Going forward from today, all new storytelling is going to be part of one shared canon, rather than a jumble of different experiences that are similar but inconsistent,» says De Young. «And our goal is to ensure that major events and our stories as well as the essence of what makes a champion who they are will be reflected across everything Riot makes»
She admits it won't be a quick process, but more of a gradual realignment (and presumably a firmer hand over things like the Riot Forge games, made by developers outside Riot). There will be some retconning, but it won't be a sweeping reboot of the setting—as much as possible the goal is to preserve already established characters and concepts.
That means changing how the team approaches fleshing out the story too. Short stories, for example, are largely out—they used to be one of the biggest ways lore was established in League of Legends, but in the video Riot admits that the majority of the playerbase doesn't read them. Going forward, they'll be focusing
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