While the gameplay of mostly lends itself towards straightforwardly shooting, bombarding, or otherwise directing harm toward enemies (and often squadmates), the game still has room for plenty of creative strategies, including some that involve friendly fire that's between enemies instead of players. Though the game differs from the original 2015 in perspective, being third-person instead of isometric, it still retains the original game's chaotic, explosive gameplay and its tendency to create situations where players will call down orbital strikes on each other's heads — accidentally or otherwise.
Althoughthe tutorials give players the basic mechanics they'll need to function, many of 's important features are left for players to discover on their own, either through experimentation or digging deeper into the game's menus. Holding the reload button, for example, allows players to switch their gun's settings or turn on a flashlight, and the settings that can be changed vary from weapon to weapon — whereas the starting rifle can be switched between full auto and burst fire. Something like the Railgun can instead have its safety turned off, allowing the gun to be charged past its normal limit.
However, while most players will eventually figure out how their own gear works, fewer might think to instigate friendly fire between enemies — especially between the bug-like Terminids. But, in the missions where they appear, the acid-spewing Bile Titans can be baited into hurting other bugs, including large threats like Chargers and even other Bile Titans, in many cases melting their armor or killing them outright. Intentionally making use of this is difficult but can be life-saving in scenarios where players might be lacking armor-penetrating weapons.
While turning a Bile Titan's acid on other Terminids can be effective, though, the strategy is best saved as a last resort in situations where the squad is lacking in armor-penetrating options or facing down multiple large
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