promises a new single-player adventure in a galaxy far, far away, but that doesn't offer too much reassurance that it will be free of distracting monetization systems. Single-player games from publisher Ubisoft have consistently included microtransactions for some years, from minor cosmetic alterations to boosts that can affect the rate of gameplay progression. Hopefully, will stick to the least objectionable options, but it might be best to prepare for the worst and be surprised if things turn out better.
games are no stranger to microtransactions, with the debacle around the launch of EA's showing just how bad intrusive monetization can get. Awareness of the public backlash to that particular implementation should help prevent Ubisoft from pushing things too painfully far, but even without a multiplayer pay-to-win aspects, there's still plenty of room for nickel-and-diming. Some options seem fairly obvious given their track record in the company's recent titles, while others are certainly possible but more speculative in nature.
Speeder bike customization is a confirmed feature in , which makes it the perfect target for microtransactions. Although there should be plenty of ways to add a personal touch without paying, including some premium options could offer style in exchange for coin. Paid speeder bikes might feature higher-end designs as opposed to the usual scrap metal look of underground tech, and the changes might not stick to purely cosmetic.
Blasters look like the weapon of choice in, as lightsabers aren't likely to be on the table for a protagonist with no real connection to the Jedi or Sith. Ideally, any blasters in the game could be lootable or purchasable for in-game currency, but this may very well not be
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