A producer from Capcom gave fans of the Ace Attorney franchise some good news, promising that the publisher isn't abandoning the series anytime soon. The first Ace Attorney game was released in 2001 on the Game Boy Advance. Ever since, it has spawned a trilogy on the handheld console, which was then ported to the Nintendo DS and brought over to the West. With its surprise popularity, Ace Attorney would help show the appeal of visual novel games in the West.
The series hasn't slowed down its releases after this initial success, with Capcom launching three sequels on the Nintendo DS and 3DS, as well as the Miles Edgeworth-focused Investigations and The Great Ace Attorney spin-off duologies. Capcom has also been keeping Ace Attorney alive through various re-release collections for modern consoles, such as 2021's The Great Ace Attorney Chronicles collection (which was also the first time the games were localized in the West), along with the release of the Apollo Justice: Ace Attorney Trilogy coming later this month.
The producer of the Apollo Justice trilogy re-release, Kenichi Hashimoto, has recently said the series «won't be stopping» at all. In an interview with 4Gamer (translated courtesy of Nintendo Everything), he says the series isn't being abandoned and asks fans to look forward to what they have in store, thanks to their knowledge of working with Capcom's proprietary RE Engine. While the producer didn't mention a game that the developers could discuss at the moment, working with the engine was extremely beneficial. «At this time there is nothing to talk about, but we have gained a lot of knowledge about the RE Engine. I can say that the Ace Attorney series will not be stopping, so in that sense, I think you can look forward to what is coming,» said Hashimoto.
Hashimoto discussed some of the challenges that they had working with the re-release, as the developers were using the RE Engine to bring these games, which were made with completely different tech, to modern
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