comes pretty close to emulating the feel of the full , but it makes some smart exclusions that help streamline the experience. For those who want to play a full-fledged version of the online, there is , which includes all the same rules as the on-paper version of the game. In contrast, is meant to be a quicker and simpler version of the game that is both more accessible and quicker to play.
While keeps a lot of the basic rules from the , there are some notable exclusions from how the game and the Pokémon themselves work. Players looking for a more complex TCG experience might be somewhat disappointed by these exclusions, but they are necessary for keeping a casual experience. Hopefully, these features will stay absent as the game expands its card library.
One common rule in many trading card games is that players automatically lose if they are forced to draw a card when their deck is empty. This is the case in the full version of the, but it isn’t a rule in. Instead, players simply get a message: This rule makes a lot of sense when considering the difference in size between decks in the full TCG and .
The new Venusaur Drop event in Pokémon TCG Pocket has introduced five new visually eye-catching cards to collect.
Decks on paper or in are required to have 60 cards in them, while decks are a third of the size with only 20 cards. Decks that take longer to win the game would have a hard time closing things out before decking themselves, especially if they are running draw cards like Professor’s Research. By eliminating this rule, players can run efficient decks without having to worry about decking themselves.
Discard synergies can add a fun dynamic to the. Decks like a United Wings build are a good example of how these decks can be a lot of fun, as players actually benefit from having more of their Pokémon in the discard zone. However, adding cards that interact with discarded cards also adds an extra layer of complexity to the game and leads to players having to pay
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