has been a smash hit since its release in February and Arrowhead Game Studios has done all it can to keep its bug- and bot-killing title thriving. This involves a myriad of tweaks, changes, and added content, making the live-service game feel like it's actually getting some decent service. Although there are a number of fixes that just involve removing highly specific bugs, there are many that change the player's experience drastically.
Since launch, there has been a fair number of patches from Arrowhead to both address issues and add new content to. Most are what could be considered fairly minor patches,even though the developer has added many features to keep the experience fresh and bombastic. Some warrant greater notice, such as the addition of a new Warbond, while others simply focus on balancing, which has no small effect on gameplay.
Thanks to having a myriad of weapons at a Helldiver'sdisposal, some of these armaments need tweaking to ensure that they are balanced and as equally useful as possible. Although there have been many changes to the lighter weapons, such as mag capacity adjustments to both the Punisher and Breaker (both have been increased since launch), the Strategem tools alter the player's experience to a greater degree — the Laser Canon's damage being buffed is one such example.
In Patch 01.000.100, the Flamethrower's damage per second was increased by 50%. This made it even more effective at burning bugs to a crisp, yet that wasn't the biggest weapon change in that patch. The Railgun received a nerf to its safe mode, decreasing its armor penetration. Before, the Railgun in safe mode could kill a Bile Titan easily with a couple of shots to its armored head, but now that is no longer the case.
The Railgun can still be used to kill a Bile Titan. In its unsafe mode, a few shots to the head will kill it easily, but the risk of a blowing themselves up is far greater.
As if Helldiversdidn't have enough to contend with, now they find that the planet
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