features four Divine Beasts spread throughout its massive open world, challenges that replace traditional dungeons in testing Link's combat and puzzling skills. The Divine Beasts are each designed to resemble a different animal, and use associated elemental powers. Although the Beasts do not have to be tamed to complete the game, they do help Link in the final fight. In addition, the Divine Beasts’ bosses, various avatars of Ganon, must be defeated before the end of the game. Link will encounter these bosses in Hyrule Castle before facing Ganon if players choose to skip the Beasts themselves.
Throughout, Link journeys to the four corners of Hyrule’s map to take back the Divine Beasts. Each Beast contains puzzles similar to traditional dungeons, with the added mechanic of moving parts. These puzzles must be solved to locate and activate terminals. Once Link has activated all five terminals, he must face the Blights in combat to end their influence. Although there is a best order in which to defeat the Divine Beasts, Link can tackle them in any sequence he wishes. Ultimately, how prepared he is for each fight is up to the player. Even so, there are Divine Beasts that are more difficult to beat than others.
Vah Medoh is found flying high in the northwest corner of Hyrule’s map, the main dungeon of the Hebra region. The Divine Beast was once piloted by the Rito Champion Revali, who was later destroyed by Windblight Ganon. Vah Medoh is perhaps the least difficult of the four Divine Beasts in Link first boards Vah Medoh by paragliding high in the sky and dodging lasers to take out Guardians. Once aboard, Link finds various puzzles that are solved with his paraglider by utilizing wind tunnels throughout the Beast. Link can
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