A ton of zombie titles exist, some of which are much better than others, but is arguably the deepest and most realistic zombie sim created. For the uninitiated, is an indie zombie sandbox game where people loot and craft items and resources to survive in a zombie-infested town. While the game itself doesn't boast the HD graphics of other zombie titles like or the franchises, it makes up for it with realistic simulation components that make the title feel like meets .
The developers of the game, The Indie Stone, are gearing up for what will be the biggest update to the Early Access title to date with the upcoming Build 42, and recently shared more details behind the development of the expansive upgrade. In fact, so much is changing that it's more than likely that those who have put down the game will want to return to see what the new changes are all about, with the potential for the game to bring in a whole new audience of people.
Related: Project Zomboid: Infections, Illnesses, & Injuries Guide
Even though the highly complex zombie sandbox game was originally released in an Early Access state on Steam back in November of 2013, the core gameplay of is still a ton of fun and has been improved significantly since the original release. Build 42 is slated to be the biggest update for the game ever, introducing new crafting and professions, a host of new weapons & items, more character customization options, animals, and more.
Build 43, the next planned update after Build 42, will introduce a host of new NPCs that players can interact with as well.
The most significant difference between Build 42 and the current build is that these new features will enable people to extend the duration of their sandbox campaigns. Gathering
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