In the original Tomb Raider 2, you could get onto the Croft Manor roof in the tutorial by glitching up the wall. All you had to do was line Lara up with the corner and then leap, propelling her to the next ledge. As one fan discovered, this bug still works in the remastered trilogy.
"I'm very happy they didn't fix this," uka100 said, attaching a video of them replicating the strategy in the remaster. The rooftop even has more detailed textures, but it's clear you're not meant to get up there since everything beyond the walls is a void.
There's even an achievement built into the game for using this glitch. In the original Tomb Raider, there was a supposedly "unreachable" medipack in Palace Midas, placed atop a pillar too tall to climb.
It might take a few jumps before you're pulled to the top of the ledge. But keep at it and Croft will eventually teleport up.
It's unclear why the medipack was placed there, but players found you could reach it by using the exploit.
If you grab it now, you'll get an achievement called "You Corner Bug!", but climbing to the top of Croft Manor and exploring the rooftops is its own reward - there's no achievement there.
You can even use the old cheat codes to skip levels, get ammo for powerful weapons, and unlock all items. But of course, doing so will disable achievements.
That being said, you get an achievement for using a level skip cheat code. Maybe save that one for last if you're gunning for 100 percent, yeah?
While old fan-favourite exploits have been kept in, there are some unwanted bugs that get in the way. Collected in one thread on the series' subreddit, fans have pointed out issues with modern controls suddenly switching to tank controls without warning, Lara refusing to move, and moving ladder textures in the second game.
That being said, it reviewed fairly well, garnering an average score of 79 on Metacritic. At TheGamer, our own Editor-in-Chief Stacey Henley scored it four stars, labelling the collection as "solid remasters
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