Remasters are ubiquitous in the gaming world. From upcoming Star Wars: Dark Forces to the recent The Last of Us Part 2, it doesn't matter how old a game is to receive the remaster treatment – a rerelease with its original aesthetic replaced with a modern look.
What the recent Tomb Raider Remastered has done, however, needs to be commended. We're given the option to switch off the remaster – the modernised look and controls – to experience the first three Tomb Raiders as they were on the PS1.
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Art must be preserved, not continually altered to please modern tastes, so developers Aspyr should be praised for providing this option.
However, games get remade and remastered for a reason. A lot of old controls are so different to our modern titles that they might be difficult for younger gamers to get to grips with. And the old Tomb Raider games have the infamous tank controls – everywhere in the '90s, not so much today.
If you're struggling, fear not. We'll take a look at the main difference between the two control options below, and share how to use both of them.
In the traditional Tomb Raider tank controls, Lara moves in exactly the directions of the controller's D pad or analogue stick.
For example, up will move the character forwards, down will move them backwards, and left and right will make them turn in either direction. All of this is regardless of the camera's position. In the old Tomb Raider games, it's essentially an invisible grid on which we move.
The updated 'modern controls' of Tomb Raider Remastered, on the other hand, allow you to move out of the aforementioned grid and run about more fluidly. Using the left analogue stick, you can move Lara in any direction you please. And the right stick will spin the camera around, as you'd expect from a modern game.
Like with the graphics, you can flit between old and new as you like (just head into the 'Controls' section of the pause menu to switch at any time).
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