Blizzard has posted upcoming PvP Class tuning which includes Havoc DH nerfs!
Players versus Player
- Fixed an issue that caused Light's Protection, Soulburn: Drain Life, Icy Feet's lockout effect, Master of the Elements, and Fury of Elune to be vulnerable to enemy purge effects.
Demon Hunter - Havoc
Demon Hide (talent) physical damage reduction is now 3% (was 5%). - Scars of Suffering (talent) Versatility bonus reduced to 2% (was 4%).
- Illidari Knowledge (talent) Magic damage reduction is now 3% (was 5%).
- Will of the Illidari (talent) max health bonus reduced to 3% (was 5%).
- Essence Break (talent) damage bonus for Chaos Strike/Blade Dance reduced to 40% (was 50%).
- Resolved an issue that prevented the 50% PvP reduction to the Throw Glaive cast by Screaming Torchfiend's Brutality (2-piece) from being applied.
Druid - Adaptive Swarm can no longer be cast during arena or battleground preparation.
- Fixed an issue that caused the Well-Honed Instincts debuff to not clear upon the start of a PvP match.
- Feral
Frenzied Regeneration is no longer reduced by 37.5% for Feral and Balance Druids in PvP combat. Restoration druids’ Frenzied Regeneration remains reduced by 50% in PvP combat. - Wild Attunement no longer activates when Cyclone is cast on an immune target.
Restoration - Fixed an issue that caused Reforestation stacks to persist past the starting room in PvP instances.
- Fixed an issue that caused Reactive Resin to apply to the Restoration Druid if heal over time effects were dispelled after being spell stolen.
Hunter - Beast Mastery
Kill Shot damage increased by 25% in PvP (was 10%).
Survival - Raptor Strike damage increased by 5% in PvP (was 11% reduced).
- Mongoose Bite damage increased by 5% in PvP (was 11% reduced).
Mage - Ring of Fire (PvP Talent) now deals 18% of its target's health over 6 seconds (was 24%).
- Arcane
Prismatic Barrier now reduces magic damage taken by 10% (was 15%) and reduces the duration of incoming magic effects by 15% (was 25%) in PvP combat.
Fire .
Read more on wowhead.com