One of the absolute boons of the new patch cadence, consisting of two minor patches in between major ones, is that there are more opportunities for Blizzard to add interesting events into World of Warcraft , which in turn helps to keep everything more lively. Two of these recent events were part of the 10.1 patch cycle. While they both provide new cosmetics, pets, mounts, and catch-up gear, the way each event functions is very different, which has affected how much I enjoy them and participate in some unexpected ways.
Time Rifts were an event added in the 10.1.5 patch, and they happen every hour on the hour. The first phase consists of players doing various tasks to earn better rewards and more rep with Soridormi. In the second phase, we would travel through a portal to an alternate timeline and fight a boss to stop them from invading our timeline. The entire event takes about 12 minutes to complete, which is perfect as a small bite-sized bit of content to jump into quickly. The downside is they only happen on the hour every hour, so it can be easy to miss and then have to wait around for the next one.
The altered timeways of the second phase were always interesting to see what content we were revisiting. My biggest issue is I wish they made some of the bosses about 15% bigger than they are so we could see them more clearly. A few are just about the same size as players, making it hard to appreciate the differences between the version we knew and the one we were fighting. I felt this the most when fighting the alternate Varian Wrynn. It was impossible to tell who we were fighting other than by the nameplate because he would get lost in a sea of players. If he had been just a bit larger, this wouldn’t have been an issue,
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