If you're an average PC gamer like me, you've spent most of your time playing games with a mouse and keyboard. While there's nothing wrong with that, maybe it's time you gave controllers a chance. I did, and the experience was eye-opening.
Some games are designed with controllers in mind, they just happen to work on a mouse and keyboard. Racing, fighting, and platform game fans know what I'm talking about. Developers create games that work on all popular platforms, which happens to include both consoles and PCs. It's worth noting that controllers have significantly fewer buttons, so developers often have to work around that fact to ensure you get the best experience possible, regardless of what platform you play your games on.
What controllers lack in buttons, they make up for with pressure-sensitive inputs. Controllers have joysticks and trigger buttons that respond differently based on how much pressure you apply to them. This gives you a greater amount of control over what you do in-game. For instance, you can modulate the gas, brake, and steering in racing games. While you can do the same on so-called analog keyboards that utilize pressure-sensitive hall effect switches like the Keychron Q1 HE, they're relatively niche peripherals that most of us don't use.
Pressure-sensitive inputs aren't the only reason to pick up a controller. I find that RPGs and action-adventure games often play better on a controller as well. Games like Elden Ring, Monster Hunter: World, Diablo IV, and most console ports practically beg for a controller. Many were designed with a controller in mind, so motions and animations feel much smoother. You also get haptic feedback in the form of vibrations that add a nice immersive touch.
Games that have combat systems where you lock the camera on one enemy by holding a trigger work flawlessly on controllers, whereas they feel awkward on a mouse and keyboard. It's true that with a single mouse flick
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