Vampire Survivors has dropped a new patch—and you'd think, considering Halloween is fast approaching, that they might, oh, I don't know, lean into their already-present spooky themes a little? You'd think.
Instead, they've gone and swept the rug out from under just about everybody and released Patch 1.7.0, named "Whiteout", which is coincidentally what's happening to me right now as I stave off flashbacks of retail jobs past. Fittingly, the trailer asks: «if big name stores can do it, why can't we?»
«Ready for the October patch?» the update page taunts with a few Halloween emojis, before remarking: «It's snow themed.» Shot, meet chaser. Here's a full rundown of the update:
1.7.0 was originally going to also include a new type of mode called Adventures, which «remix content of the base game and add a bit of new flavour through new stage progression and descriptions.» That's unfortunately going to have to come later in the year.
«We wanted to deliver it together with Whiteout, but there's a lot of QA to do and, as mentioned in the previous update, the release process has become slower due to all the platforms we're on, so we decided to play it safe and leave the risky bits to a future update.» They also dropped some details relating to Unity, or as they call it, the «INdUsTRy sTaNDaRd gAMe EnGiNE»—their capitalisation, not mine.
«We'll keep supporting VS and stick to our top secret updates roadmap, but that doesn't mean that we aren't ready to port VS once again if the engine situation becomes unsustainable … most of the performance gains we've seen with the swap are in fact thanks to dropping the old tech stack» (which basically means a bunch of solutions or programs stacked on top of each other) «not because [Unity]
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