has a huge, open-world map, but just how huge is it? As far as its approach to open-world mapping, it mostly follows the typical Ubisoft approach. One large map is presented as a single whole, and players are encouraged to explore at will. The map begins obscured by fog of war, which slowly clears as more locations are revealed. In particular, its overall structure is most similar to Ubisoft's series, especially its most recent release, .
However, it does make one major departure:has two map "" modes, Guided and Exploration. Either way, though, there are almost no restrictions on travel. Free exploration is incentivized by a variety of fascinating sights and points of interest located just off Pandora's more beaten paths. Still, its map is similar in size to some of Ubisoft's prior open-world releases, and looking at them side-by-side, it's possible to come to a conclusion.
's map is similar in size to 's, but appears to be just a tad smaller. It's a bit difficult to compare the two, since things are rarely portrayed in a perfect, one-to-one scale on either map. Settlements, bases, and other points of interest are often represented by generic pin icons that don't necessarily represent their scale, but instead their relative positioning. Aerial views of them, however, do appear on the map.
Naturally, the two maps also have wildly different geographical forms. is set on the small island nation of Yara, mostly broken up into four distinct regions: Esperanza, Madrugada, Valle del Oro, and El Este. It also contains two smaller, more limited regions: Isla Santuario, the site of the game's tutorial, and Isla del Leon, the site of its climax and final boss battle. Overall, 's map size is estimated to be about 34 square miles (88
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