The protagonist V is kind of a blank slate in , but there are new ways to find out a little more about how they fit into the wider world of Night City. As per usual in open-world RPGs, V doesn’t have many traits by default. They barely even have a name, just a single initial that might appear to stand for any number of things. This is so that players can project whatever kind of personality they like onto the main character, deciding how to portray them through their quest choices and in-combat playstyle.
But even from the jump, V actually has a little more personality than the average RPG protagonist. This is mainly because players choose one of three Lifepaths when starting a new game: Streetkid, Corporate, or Nomad. Each of these changes the nature of the game's first story mission, and after that, provides a number of unique dialogue options that help to color in V's character. So, there are a few things that are canon about V no matter what. Some of these things, however, depend entirely on the player's actions.
As of 's patch 2.1, players may find hit letters that paint V in a whole new light. If V makes enemies of certain gangs, usually by killing some of their members or stealing some of their resources, the survivors will often come after them. Sometimes, they can find Datashards in these gang members' inventories that describe their orders. These orders usually paint V as an irredeemable villain, a violent, selfish maniac who kills without conscience.
One Datashard in particular describes how the rank-and-file members of Maelstrom think of V; it can be read in the image gallery above. It recounts the Maelstrom's metaphorical loss of someone named Lucy. Based on the name of the Shard, "," and the implication
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