So we haven’t done one of our “where is our review” posts in a while, because frankly, we generally get copies of AAA games on time. Although there have been bumps in the road every so often, most gaming publishers want people to try out their games early, from the press to content creators, to any number of other folks in this modern media landscape.
So why does no one seem to have Suicide Squad: Kill the Justice League? I don’t really need to spell it out, but just in case: consider waiting on reviews for this one (from whoever you get your opinions from).
In the weeks leading up to the game’s February 2, 2024 release date (hey, that’s soon!), we’ve heard more and more about how press outlets are not getting code. We typically have issues with sorting WB due to our historical criticism of the publisher’s handling of…well, you name it…but it seems like every other major outlet also does not have access to the game in any capacity.
IGN’s Destin Legarie even shared his frustrations this past weekend, noting that his negative preview (you and practically everyone else’s!) could have led to a lack of access, but it goes deeper than that. Legarie contends that the game’s sponsored stream over at IGN had major quality control issues (like characters straight-up not showing up in cutscenes), and alleges that community managers (CMs) deleted comments critical of the game. Many of my peers are in the same boat, and no one I personally know has had access to the game prior to the early access launch. We went through a similar process with Gotham Knights.
We’re aware that a number of players are currently experiencing an issue whereby upon logging into the game for the first time, they have full story completion.
To resolve this issue, we will be performing maintenance on the game servers.
During this time the game will be…
So I’ve described the confusion leading up to launch, but said launch isn’t going swimmingly either. The official Suicide Squad game social accounts have
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