launched to critical acclaim and revitalized the classic formula with a handful of innovative tweaks. It ushered in a new wave of fans while entertaining those who longed for the days of traditional dungeons in a game. However, while there is so much to love about, there is one disappointing element behind it.
Of course, it's hard to deny thatis a great game, as it was not only reviewed very strongly, but showcased the best of Nintendo's gameplay design, at least when more traditional games are concerned. However, while it's certainly a strong entry in the series, it feels like a weak send-off for the Switch itself, especially when the console's launch titles and first major releases are considered. While it's definitely worth the praise its getting, it's hard not to feel that the Switch deserved a better finale than .
The Nintendo Switch launched with, a truly remarkable and revolutionary title that went on to influence open-world game design in practically every title, and lead to the wonderful. It also saw amazing titles such as and, a sweeping 100-hour-long JRPG, launch within its first year. It was truly a great start to a console that would go on to see the rise of miracle ports, indie darlings, and a further innovation in the open-world format with.
So, it's disappointing that one of the final flagship titles of the Switch is, a strong but back-to-basics title that lacks the epic scope and scale of the Switch's early releases. This is especially true when compared to the PlayStation 4's final roster of first-party games, which included the extraordinarily well-reviewed and, not to mention the wonderful. Where those games felt like a final push to prove just how far the PlayStation 4 had come,, in some respects, feels like a step back.
It seems a tad disappointing that one of the final flagship titles of the Nintendo Switch is .
Of course,is not the final first-party Nintendo Switch game, as players are also getting,, and. However, similarly feels like a
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