Naughty Dog's story-driven survival classic, The Last of Us Part 1, is going to make its way to PC in less than a month's time. As such, the developers have finally offered players a look at the game's system requirements and PC-exclusive features, including support for different controllers, ultra-wide, AMD FSR 2.2, DLSS, and more.
The version of the title comes with a dedicated trailer showcasing a photo mode, ultra-wide support, and the "left behind" single-player story. For the PC port of The Last of Us Part 1, Naughty Dog and PlayStation revealed a bunch of info regarding available graphics options that gamers will be able to tweak to get the best performance out of their systems, support for upscalers from both Nvidia and AMD, and more.
Unsurprisingly, the system requirements for The Last of Us Part 1 are basically the same as Naughty Dog's previous PC release, Uncharted: Legacy of Thieves Collection. However, the former title needs a higher-end CPU and GPU, at least when it comes to what one needs to run the game.
While the system requirements are nothing to scoff at, they are not as outrageous as some of the most recent PC releases, such as Square Enix's Forspoken or EA Motive's Dead Space Remake.
The Last of Us Part 1 is stated to require at least a GTX 1050ti, which is a relatively old GPU with 4 GB of VRAM, alongside an Intel Core i7 4770K, an old but relatively powerful CPU. Here are the minimum, recommended, performance, and ultra system requirements as offered by Naughty Dog:
Minimum (720p30fps at Low settings)
Recommended (1080p60fps at High settings)
Performance (1440p60fps at High settings)
Ultra (4K60fps at Ultra settings)
Apart from the general CPU and GPU conditions, the biggest things that can be
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