Chris Pratt’s Mario voice for has been controversial since its reveal, as it is quite far from the voice Mario has had for decades. Pratt explained why it wouldn’t work for a full-length film and even did a fairly accurate emulation of Charles Martinet’s voice during a recent interview.
«Mario and Luigi are Sliving» Could you get more iconic catchphrases than Mario and <a href=«https://twitter.com/ParisHilton?ref_src=» https:>@ParisHilton
? ?<a href=«https://twitter.com/prattprattpratt?ref_src=» https:>@PrattPrattPratt, Charlie Day and Paris discuss iconic catchphrases ?<a href=«https://twitter.com/hashtag/TheOneShow?src=hash&ref_src=» https:>#TheOneShow? https://t.co/Yzo6QpbdQv <a href=«https://twitter.com/hashtag/SuperMarioMovie?src=hash&ref_src=» https:>#SuperMarioMovie pic.twitter.com/NhEEBOvoKo
Pratt and Charlie Day, who voices Luigi in the film, went on The One Show to speak about the change.
“There are only a handful of things we’ve ever really heard Mario say, like ‘Wahoo!’ and those types of things,” said Pratt. “‘It’s-a-me! Let’s go!’ So we were trying to find a way to put that into the movie but in away that would be congruent with a storyline of these working class American guys from Brooklyn.”
Pratt said “It’s-a-me! Let’s go!” in a way more congruent with Mario’s traditional speech pattern, showing that he can do the voice some people were expecting. Day also chimed in, noting that Pratt “can’t say ‘It’s-a-me!’ for 90 minutes” because “10 minutes in, we know it’s you.”
Director Aaron Horvath also defended the choice in a recent interview, saying that it “made total sense” and that Pratt is “good at playing a blue-collar hero with a ton of heart.”
was directed by Horvath and Jelenic () from a screenplay
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