We’re still reeling from last week’s The Last of Us finale, which proved once and for all that HBO’s live-action adaptation did more justice to Naughty Dog’s franchise than we could have ever hoped. Both Pedro Pascal and Bella Ramsey were top-notch as Joel and Ellie, respectively, even if they didn’t win the popularity contest at the time the cast was announced. Not to mention the sensational supporting characters in Sarah, Bill, Frank, Marlene, David, and Riley. It was an all-around success for HBO and showrunners Craig Mazin and Neil Druckmann. In fact, The Last of Us has already been renewed for a second season, set to adapt Naughty Dog’s sequel, The Last of Us: Part II. While the buzz surrounding TLoU has yet to die down, gamers are pointing fingers at a much less satisfying adaptation from Paramount Plus: Halo.
Aptly referred to as “probably the biggest wasted opportunity of a gaming franchise,” Paramount Plus’ Halo has come under fire following the resounding success of its HBO counterpart, The Last of Us. Developed by Kyle Killen and Steven Kane, Halo stars Pablo Schreiber as Master Chief, the main protagonist of the Halo series, who’s tasked with protecting humanity from an alien Covenant alongside other cybernetically enhanced super-soldiers. Sadly, Halo was review-bombed upon release, especially by long-time fans who felt the faithfulness to the source material wasn’t as prominent as it should have been, nor had the series been fleshed-out enough to emerge from the shadow of better science-fiction ventures. Not only that, but criticism fell hard on Master Chief, whose live-action portrayal resembled nothing of his video game counterpart.
As PC Gamer reports, Marcus Lehto, one of the co-creators of
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