After nine episodes and capturing the world's attention, HBO's The Last of Us Season 1 finale hit and drew serious viewing numbers. The following has spoilers for this past Sunday's episode.
Pedro Pascal's mission as Joel to rescue Ellie (Bella Ramsey) turns into a one-man rampage, and just like the original material, goes all out with the violence. It's brief compared to what Joel goes through in the video game, but still just as heartbreaking as he takes on several heavily armed soldiers.
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Now Playing: The Last of Us Finale Breakdown: The Great Joel Debate, Merle Dandridge Interview
Talking to GQ, both game co-creator and show writer Neil Druckmann and showrunner and executive producer Craig Mazin explain why they kept the ending the way they did and Joel's method of being such an effective killer in an almost John Wick-style.
«We had a lot of conversations. That, in withholding a certain amount of violence, we're going to really accentuate when it comes through,» explained Druckmann. «When Ellie shoots and kills someone, or injures them so badly and Joel has to kill them, it has a lot more impact. When it's time for Joel to rise to the occasion and show us what he's made of, to save Ellie, we don't shy away from it. We show it in all its awfulness and awesomeness.»
Mazin circles back to the John Wick comparison and says it's not entirely the same because of their environment. «You mention John Wick and that's an interesting point because John Wick does live in a slightly heightened world. With this, we're
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