2019's is a third-person shooter ARPG that some identify as a soulslike due to its use of similar mechanics. While this is an enticing pitch on its own, quickly showed that it had far more to offer, allowing it stand out in a category all its own. While only available to PC and consoles, is making the jump to the Nintendo Switch to reach even more players and while this works for the most part, this is yet another Switch release that shows the console's age.
For those unfamiliar, takes place on an alternate Earth, one devastated by realm-shifting invaders known as «the Root.» These beings are appropriately tree-like in appearance and incredibly deadly thanks to their intelligence, durability, and ferocity. Much like another shooter ARPG, , players choose from three classes before beginning their journey to defeat the Root, those being the Hunter (long-range), Ex-Cultist (mid-range), and Scrapper (close-range).
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For better or worse, the core mechanics and gameplay loop are untouched. Players will make their way through the procedurally generated levels, shoot hordes of enemies, collect gear, and progress through the story either solo or co-op. One of the many praises for was its gunplay and the feel of combat. The sound effects and animation sell every shot effectively and the physics behind rolling and melee attacks feel solid and impactful. This doesn't feel quite the same on the Switch though, especially when played in handheld mode.
This is due to the muddied sound effects and uncomfortable controls. As mentioned in Screen Rant's original review of , certain boss fights and levels can become a pain thanks to the
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