Now that The Finals has been out over a week and lots of people are still playing, its burgeoning community is grappling with a question that we all ask of our preferred shooters at some point: is it too sweaty, and is it skill-based matchmaking's fault?
It started last week, when developer Embark Studios released a hotfix for The Finals that made tweaks to SBMM.
«We've made some changes to our skill-based matchmaking to ensure better-quality games,» the patch notes read. «This means matchmaking times are likely to be ever so slightly longer, but you should find yourselves in slightly closer matches.»
The two-line patch notes mention was a seemingly benign adjustment to make matches fairer, but as any Call of Duty player can tell you, SBMM is something of a boogeyman in FPS communities—many people's go-to explanation for why they're not having fun at the moment. Developers tend not to acknowledge their SBMM systems because of the pandora's box the topic can open. Following last week's hotfix, SBMM (alongside cheating) became the hottest topic of The Finals subreddit.
«SBMM back at it again ruining a perfect game,» wrote Reddit user Spicy_take. «Whatever they did to the matchmaking turned it into the most heated, meta filled, kill hungry sweatfest it could be. The beta? Phenomenal. The first few days? Phenomenal. Now? Horrid.»
«I was having a blast in this game trying new builds, figuring out which of the 3 classes I liked the most, all while having a pretty good KD and win rate. That experience is in my rear view mirror,» wrote user chilllpenguin.
«Screw nerfs and all that, I want to know why SBMM has made matchmaking worse,» wrote user Electrical-Agent-309.
And of course, the influx of players dissatisfied with their
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