We are delighted to finally unveil the next generation of immersive VR action with Synapse.
At nDreams we’ve been pioneering the possibilities of VR gaming for the past decade and we’re always looking to push the medium, such as with Fracked’s fluid, run and gun action gameplay on PS VR. We wanted to push things even further with our first next-gen VR title on the PS VR2, in a way never seen before.
Launching later this year, Synapse is the result of this hard work – combining brutal firepower, expressive 1:1 telekinesis and an iconic art style. On top of this the game has been created from inception to be a PS VR2-only experience.
We couldn’t be happier to share our teaser trailer for a taste of Synapse’s mind-blowing gameplay:
VR heightens your senses, making you feel so immersed and involved in the world around you and we wanted to fully explore this with Synapse. We saw the opportunity with PS VR2 to create a new, expressive mechanic that is perfect for VR – telekinesis. We’ve seen from non-VR games how telekinesis can add so much to combat and gameplay, but VR transforms the experience, making telekinesis feel even more immersive through full 1:1 motion control.
We’ve tailored the wielding of telekinesis to feel instinctive and expressive, giving players new ways to take down enemies and progress through levels. A key element in this is eye-tracking enhanced aiming which equips players with pinpoint precision when targeting their telekinesis and combines with motion controls to make wielding telekinetic powers a full-body experience.
We were proud of the reception of Fracked’s run and cover gunplay when it launched on the PS VR back in 2021 – it was fast, visceral and uncompromised, but also entirely accessible and
Read more on blog.playstation.com