Starfield is getting official mod support in 2024, game director Todd Howard confirmed in an interview. Since the expansive space RPG's debut in early access, thousands of unofficial mods have been made available online, ranging from ones that enable Nvidia's DLSS upscaling system to making the inventory more compact and user-friendly. However, official modding tools make it easy to add fresh, custom content such as new planets and story quests, essentially opening the playing field for more experimentation. This has been the custom for Bethesda games at launch, where the modding community has been deeply involved with eliminating bugs or enhancing the experience, thanks to a deep understanding of the engine.
“When the mods are ready, you will be able to do almost anything as we have done in the past, and the mods will be supported next year, but we will do it in a big way because we love it too,” Howard told the Japanese outlet Famitsu (machine translated by PCGamesN). The comments mirror a Reddit AMA from 2021, where he confirmed that Starfield would get “full mod support” like previous titles and that they'd love to see more modders make a career out of it. This is, of course, in reference to The Elder Scrolls V: Skyrim modder Elianora Creations, who was hired by Bethesda to add some of the world clutter and lighting in their latest open-space game. In fact, the impact of modders is so high, that the top five most popular games on Nexus Mods are taken up by Bethesda's games.
The timeline for official mod support is quite similar to previous games like Skyrim and Fallout 4, with the former receiving its share four months after its November 2011 launch (early the following year). Meanwhile, the post-apocalyptic
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