Earth is an inhospitable wasteland in Starfield. Sounds familiar, aye? Nuclear war ravaged our little floating rock in the Fallout series, leaving much of the planet a smoking radioactive desert. However, the two games aren't connected, but Bethesda did consider setting Starfield in the Fallout universe at one point during development.
In an interview with The Washington Post (as highlighted by PC Gamer), Todd Howard revealed that the team talked about connecting the two games, but like "hundreds" of other plans, it didn't work out. Granted, had Bethesda taken the idea beyond discussion and started fitting Fallout and Starfield's worlds together, the entire backstory would have to change.
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Spoilers for Starfield's main quest.
In Starfield, Earth is a smouldering wreck because of the Grav Drive that lets ships cross galaxies in seconds. Its development destroyed the atmosphere, forcing a mass exodus of the human population into the uncharted stars. The price to pay for intergalactic colonisation was our home, but lining this up with Fallout would take some work. For one, in Fallout, the planet is fragmented into factions more focused on survival, with only a handful - such as the Brotherhood of Steel - preserving old knowledge and tech. But hoarding isn't innovation, and even if the survivors of a nuclear apocalypse managed to invent interstellar travel, evacuating a disjointed humanity would be an even bigger ask.
Then we have the question of Fallout's other species. We don't just have humans, but ghouls and intelligent super mutants - would they be left behind out of fear of going feral and threatening human colony ships? Possibly, but
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