Bethesda's Todd Howard and Xbox head Phil Spencer have been on the interview circuit for the launch of Starfield, as part of which the pair granted an interview to Bloomberg Technology. While the questions have a more general business focus and veer into things like Game Pass and the Elder Scrolls 6 (no new info), the show starts with Bloomberg's Ed Ludlow rather starkly putting an audience question to Howard: «why did you not optimise this game for PC?»
«Uh… we did,» says Howard, as Phil Spencer fails to suppress a chuckle. «It's running great. It is a next gen PC game, we really do push the technology, so you may need to upgrade your PC for this game, but it's got a lot of great stuff going on in it and the fans are responding awesome.»
Starfield is, of course, a very Bethesda game. The studio's senior types have recently been bristling at the notion it ships buggy or poorly optimised games but, the thing is, there's a reason that reputation lands. Sure enough Starfield's early days have seen players enjoying plenty of quirkier aspects to the space lifestyle, including crew members riding on the outside of ships in deep space and persuasion minigames interrupted by combat. Even so, «upgrade your PC» is probably the answer that question deserved.
Further on in the chat, Howard's asked how he likes to play the game and what Bethesda hopes players get up to. «When I'm doing my ship I like to focus on shields and defence, because you never know what's going to happen when you jump into a new system,» says Howard, a man who definitely knows what's going to happen in all of Starfield's systems. «As far as character builds… there's so much you can do in the game, it's like five or six games at once [...] whatever you want to
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