Tears of the Kingdom was already running on PC prior to its launch because of emulators and savvy pirates, but after a month on Nintendo Switch, one fan has it running on a PS Vita. It has worse hardware and a smaller screen, but at least it gives you bragging rights.
Okay, it isn't technically running on the Vita. It's actually running on a nearby PC and is being streamed to the handheld PlayStation device via a program called Moonlight. That doesn't mean what oriorioriorioriori has achieved here isn't impressive. It's a Nintendo game running on a non-Nintendo platform and then being streamed to another.
RELATED: Travel Medallions Are A Game Changer In The Depths
The end result isn't perfect, of course. While the resolution is great, there is noticeable input lag. The OP describes it as being relatively low, but that ultimately depends on the person playing. While they might not be bothered by it, it's clear after taking a quick look at the replies that the lag would be enough to put plenty of others off trying to play Tears of the Kingdom on a Vita themselves.
You don't need to be watching the video closely to see Link's movements don't exactly match the inputs. He takes a while to react after a button has been pressed. No, Tears of the Kingdom isn't a game where you can compete online, so input lag isn't necessarily going to ruin your game. However, if you've been playing on Switch and decide to make the jump to the Vita, it might be too much to bear.
I'm no expert when it comes to copyright law and DMCA takedowns, but I have a hunch if and when Nintendo sees its big-time Zelda game being played on something that isn't a Switch, it isn't going to like it. While it may not be able to do anything about it, Nintendo
Read more on thegamer.com