Persona 3 Reload might be dropping one of its best features, and fans sure aren't happy at the news.
Earlier this week, Japanese outlet 4Gamer published a new interview with several project leads on Persona 3 Reload, including producer Kazuhisa Wada. According to a Twitter interview translation, Wada reportedly says that the 'Fatigue' system has been removed from Persona 3 Reload to reflect the more modern styles of dungeon-crawler games.
For the unfamiliar, the Fatigue system governed how tired your characters could get in the original Persona 3 after exploring Tartarus, the main dungeon. Since exploration can only occur at midnight, the Fatigue system dictated that your characters would be drained the following day, and thus wouldn't be able to venture into Tartarus two nights in a row.
Fatigue could also come about from simply being in too many battles, effectively stopping players from blazing through most of Tartarus in one night. The Fatigue system became much easier to manage as Persona 3 went on, but it was definitely a barrier that changed how people played Persona 3 from the usual dungeon crawlers.
Long-time Persona 3 fans are pretty displeased with the possibility of Fatigue going away entirely. The tweets below are just a small sampling of Atlus fans dissecting the news on social media, and the vast majority are pretty sad to see the Fatigue system gone entirely. Plenty would've rather the system had a rework, instead of throwing out the entire concept.
>no fatiguethey really made blue persona 5 https://t.co/5nXJoep3lE pic.twitter.com/YscquAtaSJJune 16, 2023
“the fatigue system forced players to return” you don’t understand
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