The Labyrinth is an underground dungeon with multiple areas James must complete to try and save his wife in . Much like the haunted mind of James himself, the Labyrinth is a maze of nightmares threatening to drive away any semblance of sanity. The confusing nature of each route in the Labyrinth's depths makes it tricky to navigate for even veterans of the original .
To reach the new endings of , you have to travel through three smaller Labyrinths inside the larger one James finds himself in. Each one has its own puzzles and enemies you have to face, turning each into a trial that tests you in various ways. However, you can find resources scattered around every Labyrinth to make your descent through each less challenging.
This guide is for the Standard difficulty settings. Other difficulty settings may result in other solutions to complete each Labyrinth, including variations in puzzles and much harder enemies to beat.
The challenges of the Labyrinth begin once you rediscover Maria, a character changed somewhat in . After you defeat the Abstract Daddy boss, you can start heading for the Silent Hill Historical Society building and Toluca Prison deep below. One of the items you get from the boss is a map of a place called the Central Labyrinth, which is supposedly under this area through many twisting paths.
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The map is drawn as you move forward, so you can't rely on it to find what you're looking for at first. As you descend, you'll find a red save point near a hallway filled with arms that makes James afraid if you approach them. Go away from the arms until you see a large chasm, with a door directly opposite it that you, unfortunately, won't be able to open right now.
Continuing forward will see you go down another set of stairs and reach a jail cell holding a now-alive Maria. Despite her seeming demise at the hands of
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