There’s an interesting new rumor when it comes to Nintendo and emulation, that’s completely different from the one we reported on yesterday.
As found by Twitter user raregamingdump, Nintendo’s French subsidiary, Nintendo European Research and Development, have a new job opening for an emulation engineer.
We traced the job listing to Nintendo European Research and Development’s own website, and this is what the listing has to say:
“NERD is looking for an Emulation Engineer who will contribute to our internal expertise and push the state of the art in the
following ways:
We are looking for programmers who:
design, debuggability, portability and regression testing
There is a lot to take in here, but Nintendo European Research and Development is crystal clear that they are looking for emulation developers.
The studio has faced criticism from other developers for the shortcomings of their emulation, particularly for platforms like the Nintendo 64, Gamecube, and Wii. These issues came up in the release of Super Mario 3D All-Stars, and also for various games that appeared on the Nintendo Switch Online and Expansion Pass.
In this case, C++ is the programming language used for Wii and DS games, so this listing raised speculation that this was for those particular consoles.
From what it seems, Nintendo European Research and Development could use all the help they can get in emulation in general, but there is one particular curious element in this.
Last month, Nintendo European Research and Development also put up a job opening looking for programmers with a specialty in cross-platform development.
While Nintendo has not made any official announcements yet, this circumstantial evidence heavily suggests that these upcoming
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