Blizzard has posted Patch 10.1.5 PTR development notes for today which includes more class and talent changes for Mages, Druids and more!
Hello! Here’s this week’s changes to the Fractures in Time PTR:CLASSESDRUID New Talent: Rising Light, Falling Night – Increases your damage and healing by 3% during the day. Increases your Versatility by 2% during the night. Improved Sunfire has been moved to row 3, connected to Sunfire.Rising Light, Falling Night occupies Improved Sunfire’s previous location. Restoration and Balance Druid starter builds have been updated. FeralDevelopers’ note: Dire Fixation is a new talent Feral Druids can take to focus on single target damage.
The changes to Rampant Ferocity allow its value to be tuned independent of Ferocious Bite’s damage. New Talent: Dire Fixation – Attacking an enemy with Shred fixates your attention on it for 10 seconds. You can fixate on a single target at once.
Your attacks deal 5% increased damage to your fixated target. Primal Claws has been removed. Dire Fixation is located in Primal Claws’ previous location.
It is a 1 rank talent. Rampant Ferocity has been redesigned – When you attack an enemy with Ferocious Bite, you also deal damage per combo point spent to all nearby enemies affected by your Rip. Damage reduced beyond 5 targets.
RestorationDevelopers’ note: We are shifting power out of Nature’s Vigil and into Restoration Druid’s active spells. Damage of all abilities increased by 15%. EVOKERAugmentation Ignition Rush reduces the cast time of Eruption by 40% (was 30%).
Enemies can now only be affected by Upheaval’s knockback effect twice within 3 seconds. Shifting Sands from Mastery: Timewalker reduced by 26%. For example, at level 70, 180 Mastery rating now grants.
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